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Star fox 64 survival
Star fox 64 survival




star fox 64 survival

However, Sector X was on my ideal path, so I would go there regardless of whether or not the mothership was destroyed. Destroying the mothership in time would allow you to go to a different level (Solar) than if you failed (Sector X). For example, in Katina, there is a giant, Independence Day-type mothership about to destroy a friendly base.

star fox 64 survival

Any choices I made in the game were directly related to the score counter, and not to any personal interest in the fates of the characters or to satisfy my curiosity in exploring different levels. There was only one route through the game that I played any others were “less profitable”, to use a term that makes my gameplay seem even more cold and heartless. By doing this, though, I condensed the variable “narrative” of the game (i.e., how the player creates their own stories by the selection of different levels and the actions they take within them) to a completely linear one. So, naturally, that’s the one I would play, every single time. Note how the player goes through out-of-the-way gaps and arches to trigger extra enemy formations, and the effective use of the freefire charged shot.Īs well, there is pretty much only one “ideal” route through the game that allows for the maximum amount of points. I suppose these concepts are hard to explain in text, so here’s a video of a high-score run through the first level, Corneria. So, you pretty much had to use the freefire charged shot all the time, requiring memorization of the precise time when the shot was charged but before it could lock on.

star fox 64 survival

Often you would have to aim off target (hitting the ground, or a wall) to take out the most enemies at once. This would even work for single enemies, giving a “HIT +1”. There was an even a relatively hidden trick that gave even more points: if you fired a charged shot without locking on, it would give an extra point bonus. Timing and precise aiming were key: for example, two pairs of enemy fighters show up, then fly in a random pattern before moving close together for a few seconds firing a charged blast at that exact time would take down all four at once and get a “HIT +4” bonus. This was essential for racking up a high score. The game had a bonus system for taking down multiple enemies with a single charged blast (the little “HIT +x” that pops up). The most important part of the memorization, however, was knowing when to take down as many enemies at once for a high bonus. Often, you had to fly/drive through a specific area of the screen (like the arches on Corneria), which would cause a group of otherwise hidden enemies to pop up.

#Star fox 64 survival how to

Just as important was knowing how to trigger certain enemies to appear. Sometimes knowing when/where enemies would appear was crucial, so you could quickly take them out on the edge of screen. Like any classic Shmup, the enemies in Star Fox 64 always appeared at specific times, and followed specific patterns. The key to my success in the game was memorization, plain and simple. Thankfully, he had never been able to top it. In the end, my best score was an impressive 1760. I even fell into a annoying tendency to restart a run if my score in the first few levels didn’t meet my expectations, causing it to take several hours to actually finish an “acceptable” run. I would continue to play at least one run per day (at least, when I didn’t have another new game to play), on a neverending quest for higher scores. I made sure to take the top score back (and immediately informed him that I did so, and what initials I used), and proceeded to wipe out all of his remaining scores from the top 10, which effectively removed any traces that he had ever played. However, I made the mistake of putting the initials “HAH” for my high score instead of my initials, so a few weeks after I returned the game to him, he claimed that he was the one that got that score! Filled with rage, I borrowed the game again, and became even more of an expert at it. I first aimed to beat his high score, which took me several weeks. That was when I became obsessed with the game, playing several runs in a day, continually perfecting my skills and memorizing enemy patterns. A few years after the game came out, I convinced him to let me borrow it for a while. Luckily, I would often wake up early in the morning after a birthday party or sleepover, so I would get to play through the entire game, although it was with the sound muted. My schoolmate Chris was actually the one who owned the game, and I tried to play single-player at his house whenever I had the chance.






Star fox 64 survival